package AI.Crew;

import java.awt.Graphics;
import java.awt.image.BufferedImage;

import AI.NameGenerator;
import AI.Person;
import Main.SpaceGame;

public abstract class Crew extends Person
{
	BufferedImage sprite = null;
	
	public Crew(int x,int y,SpaceGame main, int health)
	{
		super (x,y, main, health);
		setPos(x,y);
		setName(NameGenerator.generateName());
	}
	
	public abstract void draw(Graphics g);
}
